Build 1
Build 2
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Ability Chunks Required

60

45

25

25

20

20

10

10

10
Patch: 6.0
Sub weapon
Splat Bomb

Ink tank consumption
Base
70%
Build
65.39%

No ink recovery time after usage
Value
1s
Velocity (decides range)
Base
1.12
Build
1.174

Special weapon
Super Chump

Points to special
Base
190p

Special lost when splatted
Base
50%
Build
41.07%


Special lost when splatted by RP user
Base
65%
Build
56.07%


Super Chump damage distance
Base
1

Super Chump paint radius
Base
2.5

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%
Build
95.17%

Point Sensor tracking time
Base
8s
Build
6.467s

Ink Mine tracking time
Base
5s
Build
4.567s

Angle Shooter tracking time
Base
5s
Build
4.05s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base damage | Damage | |
|---|---|---|---|---|
| 3.6 | 180 | 180 | ||
| 7 | 30 | 28.5 | ||
| 4.6 | 180 | 180 | ||
| 8 | 30 | 28.5 | ||
| 0 | 60 | 55 | ||
| 2.8 | 35 | 32.1 | ||
| 4 | 25 | 22.9 | ||
| 1.6-2.6 | 50 | 45.9 | ||
| 3.8-5.45 | 35 | 32.1 | ||
| 0 | 20 | 19 | ||
| 1.6-4.6 | 180 | 180 | ||
| 5-8 | 30 | 28.5 | ||
| 2.85 | 180 | 180 | ||
| 6.5 | 30 | 28.5 | ||
| 3.6 | 45 | 42.8 | ||
| 8 | 35 | 33.3 | ||
| 0 | 40 | 38 | ||
| 2.6 | 12 | 11.4 | ||
| 2.6 | 60 | 57.1 | ||
| 6 | 35 | 33.3 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Damage |
|---|---|
| Splash vertical (Minimum) | 40 |
| Splash vertical (Maximum) | 180 |
| Splash horizontal (Minimum) | 40 |
| Splash horizontal (Maximum) | 180 |
| Roll over | 125 |
Super Chump damage
| Type | Distance | Damage |
|---|---|---|
| Splash | 3.6 | 70 |
| Splash | 6 | 35 |
Actions per ink tank
| Splat Bomb | Swings |
|---|---|
| ×0 | 6.51 |
| ×1 | 2.25 |
Movement
Weight
Base
Heavy
Swim speed (units per frame)
Base
1.728


Swim speed (holding Rainmaker)
Base
1.382


Run speed (units per frame)
Base
0.88

Squid Surge charge to full frames
Base
45
Build
35

Run speed in enemy ink
Base
0.24
Build
0.459

Frames before enemy ink damage
Base
0
Build
20

Damage from enemy ink per second
Base
18hp
Build
12hp

Max damage from enemy ink
Base
40hp
Build
33.9hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s
Build
2.9s

Ink tank full recovery time (humanoid form)
Base
10s
Build
9.4s

Quick respawn time
Base
7.5s


Quick Respawn time (splatted by RP user)
Base
8.25s


Super jump vulnerable frames
Base
80
Build
44

Super jump time (total)
Base
3.633s
Build
3.017s









