Build 1
Build 2
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Ability Chunks Required

60

45

40

30

20

15

15

10

10
Patch: 6.0
Sub weapon
Splat Bomb

Ink tank consumption
Base
70%
Build
65.39%

No ink recovery time after usage
Value
1s
Velocity (decides range)
Base
1.12

Special weapon
Super Chump

Points to special
Base
190p

Special lost when splatted
Base
50%
Build
35.39%


Special lost when splatted by RP user
Base
65%
Build
50.39%


Super Chump damage distance
Base
1

Super Chump paint radius
Base
2.5

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%
Build
86.24%

Point Sensor tracking time
Base
8s
Build
4.933s

Ink Mine tracking time
Base
5s
Build
3.767s

Angle Shooter tracking time
Base
5s
Build
3.083s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base damage | Damage | |
|---|---|---|---|---|
| 3.6 | 180 | 180 | ||
| 7 | 30 | 25.8 | ||
| 4.6 | 180 | 180 | ||
| 8 | 30 | 25.8 | ||
| 0 | 60 | 49.9 | ||
| 2.8 | 35 | 29.1 | ||
| 4 | 25 | 20.8 | ||
| 1.6-2.6 | 50 | 41.6 | ||
| 3.8-5.45 | 35 | 29.1 | ||
| 0 | 20 | 17.2 | ||
| 1.6-4.6 | 180 | 180 | ||
| 5-8 | 30 | 25.8 | ||
| 2.85 | 180 | 180 | ||
| 6.5 | 30 | 25.8 | ||
| 3.6 | 45 | 38.8 | ||
| 8 | 35 | 30.1 | ||
| 0 | 40 | 34.4 | ||
| 2.6 | 12 | 10.3 | ||
| 2.6 | 60 | 51.7 | ||
| 6 | 35 | 30.1 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Damage |
|---|---|
| Splash vertical (Minimum) | 40 |
| Splash vertical (Maximum) | 180 |
| Splash horizontal (Minimum) | 40 |
| Splash horizontal (Maximum) | 180 |
| Roll over | 125 |
Super Chump damage
| Type | Distance | Damage |
|---|---|---|
| Splash | 3.6 | 70 |
| Splash | 6 | 35 |
Actions per ink tank
| Splat Bomb | Swings |
|---|---|
| ×0 | 7.01 |
| ×1 | 2.43 |
Movement
Weight
Base
Heavy
Swim speed (units per frame)
Base
1.728
Build
2.042


Swim speed (holding Rainmaker)
Base
1.382
Build
1.634


Run speed (units per frame)
Base
0.88

Squid Surge charge to full frames
Base
45

Run speed in enemy ink
Base
0.24
Build
0.334

Frames before enemy ink damage
Base
0
Build
10

Damage from enemy ink per second
Base
18hp
Build
12hp

Max damage from enemy ink
Base
40hp
Build
38hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s

Ink tank full recovery time (humanoid form)
Base
10s

Quick respawn time
Base
7.5s


Quick Respawn time (splatted by RP user)
Base
8.25s


Super jump vulnerable frames
Base
80
Build
58

Super jump time (total)
Base
3.633s
Build
3.267s









