Build 1
Build 2
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Ability Chunks Required

65

45

45

30

30

10

10
Patch: 5.1
Sub weapon
Sprinkler

Ink tank consumption
Base
60%
Build
57.69%

No ink recovery time after usage
Value
1s
Full power phase duration
Base
8s
Build
8.483s

Mid phase duration
Base
15s
Build
15.2s

Special weapon
Tacticooler

Points to special
Base
190p
Build
168p

Special lost when splatted
Base
50%
Build
35.39%


Special lost when splatted by RP user
Base
65%
Build
50.39%


Tacticooler drink effect duration
Base
17s

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%

Point Sensor tracking time
Base
8s

Ink Mine tracking time
Base
5s

Angle Shooter tracking time
Base
5s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base damage | |
|---|---|---|---|
| 3.6 | 180 | ||
| 7 | 30 | ||
| 4.6 | 180 | ||
| 8 | 30 | ||
| 0 | 60 | ||
| 2.8 | 35 | ||
| 4 | 25 | ||
| 1.6-2.6 | 50 | ||
| 3.8-5.45 | 35 | ||
| 0 | 20 | ||
| 1.6-4.6 | 180 | ||
| 5-8 | 30 | ||
| 2.85 | 180 | ||
| 6.5 | 30 | ||
| 3.6 | 45 | ||
| 8 | 35 | ||
| 0 | 40 | ||
| 2.6 | 12 | ||
| 2.6 | 60 | ||
| 6 | 35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Damage |
|---|---|
| Splash vertical (Minimum) | 40 |
| Splash vertical (Maximum) | 180 |
| Splash horizontal (Minimum) | 40 |
| Splash horizontal (Maximum) | 180 |
| Roll over | 125 |
Actions per ink tank
| Sprinkler | Swings |
|---|---|









