Support
Empty ability slot
Empty ability slot
Empty ability slot
Empty ability slot
Empty ability slot
Tacticooler
Ability Chunks Required
Sub Resistance Up
90
Ink Recovery Up
10
Run Speed Up
10
Intensify Action
3
Swim Speed Up
3
Patch: 5.1
Sub weapon
SprinklerSprinkler

Ink tank consumption

Base

60%
Ink Saver (Sub)

No ink recovery time after usage

Value

1s

Full power phase duration

Base

8s
Sub Power Up

Mid phase duration

Base

15s
Sub Power Up
Special weapon
TacticoolerTacticooler

Points to special

Base

190p
Special Charge Up

Special lost when splatted

Base

50%
Special Saver
Respawn Punisher

Special lost when splatted by RP user

Base

65%
Special Saver
Respawn Punisher

Tacticooler drink effect duration

Base

17s
Special Power Up
Sub weapon effect defense

Toxic Mist movement reduction

Base

100%

Build

72.4%
Sub Resistance Up

Point Sensor tracking time

Base

8s

Build

3.133s
Sub Resistance Up

Ink Mine tracking time

Base

5s

Build

2.517s
Sub Resistance Up

Angle Shooter tracking time

Base

5s

Build

1.967s
Sub Resistance Up
Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
TypeDistanceBase damageDamage
Splat Bomb 3.6180180
Splat Bomb 73021.7
Suction Bomb 4.6180180
Suction Bomb 83021.7
Burst Bomb 06043.9
Burst Bomb 2.83525.6
Burst Bomb 42518.3
Fizzy Bomb 1.6-2.65036.6
Fizzy Bomb 3.8-5.453525.6
Curling Bomb 02014.4
Curling Bomb 1.6-4.6180180
Curling Bomb 5-83021.7
Autobomb 2.85180180
Autobomb 6.53021.7
Ink Mine 3.64532.5
Ink Mine 83525.3
Angle Shooter 04028.9
Torpedo (Splash)2.6128.6
Torpedo 2.66043.4
Torpedo 63525.3
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
TypeDamage
Splash vertical (Minimum) 40
Splash vertical (Maximum) 180
Splash horizontal (Minimum) 40
Splash horizontal (Maximum) 180
Roll over 125
Actions per ink tank
SprinklerSwings
×05.56
×12.22
Movement

Weight

Base

Heavy

Swim speed (units per frame)

Base

1.728

Build

1.96
Swim Speed Up
Ninja Squid

Swim speed (holding Rainmaker)

Base

1.382

Build

1.568
Swim Speed Up
Ninja Squid

Run speed (units per frame)

Base

0.88

Build

0.934
Run Speed Up

Squid Surge charge to full frames

Base

45

Build

30
Intensify Action

Run speed in enemy ink

Base

0.24
Ink Resistance Up

Frames before enemy ink damage

Base

0
Ink Resistance Up

Damage from enemy ink per second

Base

18hp
Ink Resistance Up

Max damage from enemy ink

Base

40hp
Ink Resistance Up
Miscellaneous

Ink tank full recovery time (squid form)

Base

3s

Build

2.9s
Ink Recovery Up

Ink tank full recovery time (humanoid form)

Base

10s

Build

9.4s
Ink Recovery Up

Quick respawn time

Base

7.5s
Quick Respawn
Respawn Punisher

Quick Respawn time (splatted by RP user)

Base

8.25s
Quick Respawn
Respawn Punisher

Super jump vulnerable frames

Base

80
Quick Super Jump

Super jump time (total)

Base

3.633s
Quick Super Jump