Build 1
Build 2
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Ability Chunks Required

60

45

30

25

20

15

10

10

10

10
Patch: 4.1
Sub weapon
Autobomb

Ink tank consumption
Base
55%

No ink recovery time after usage
Value
1.417s
Velocity (decides range)
Base
1.12

Special weapon
Zipcaster

Points to special
Base
170p
Build
161p

Special lost when splatted
Base
50%
Build
35.39%


Special lost when splatted by RP user
Base
65%
Build
50.39%


Zipcaster hook ink consumption
Base
4%

Zipcaster ink consumption per sec
Base
10%

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%
Build
95.17%

Point Sensor tracking time
Base
8s
Build
6.467s

Ink Mine tracking time
Base
5s
Build
4.567s

Angle Shooter tracking time
Base
5s
Build
4.05s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base | Damage |
|---|---|---|---|
| 3.6 | 180 | 180/180 | |
| 7 | 30 | 28.5/30 | |
| 4.6 | 180 | 180/180 | |
| 8 | 30 | 28.5/30 | |
| 0 | 60 | 55/60 | |
| 2.8 | 35 | 32.1/35 | |
| 4 | 25 | 22.9/25 | |
| 1.6-2.6 | 50 | 45.9/50 | |
| 3.8-5.45 | 35 | 32.1/35 | |
| 0 | 20 | 19/20 | |
| 1.6-4.6 | 180 | 180/180 | |
| 5-8 | 30 | 28.5/30 | |
| 2.85 | 180 | 180/180 | |
| 6.5 | 30 | 28.5/30 | |
| 3.6 | 45 | 42.8/45 | |
| 8 | 35 | 33.3/35 | |
| 0 | 40 | 38/40 | |
| 2.6 | 12 | 11.4/12 | |
| 2.6 | 60 | 57.1/60 | |
| 6 | 35 | 33.3/35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Damage |
|---|---|
| Splash vertical (Minimum) | 35 |
| Splash vertical (Maximum) | 120 |
| Splash horizontal (Minimum) | 25 |
| Splash horizontal (Maximum) | 100 |
| Roll over | 70 |
Zipcaster damage
| Type | Distance | Damage |
|---|---|---|
| Splash | 0 | 60 |
| Splash | 3.2 | 35 |
| Splash | 4 | 25 |
Actions per ink tank
| Autobomb | Swings |
|---|---|
| ×0 | 29.24 |
| ×1 | 13.16 |
Movement
Weight
Base
Light
Swim speed (units per frame)
Base
2.016
Build
1.919


Swim speed (holding Rainmaker)
Base
1.613
Build
1.535


Run speed (units per frame)
Base
1.04

Squid Surge charge to full frames
Base
45
Build
35

Run speed in enemy ink
Base
0.24
Build
0.334

Frames before enemy ink damage
Base
0
Build
10

Damage from enemy ink per second
Base
18hp
Build
12hp

Max damage from enemy ink
Base
40hp
Build
38hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s
Build
2.9s

Ink tank full recovery time (humanoid form)
Base
10s
Build
9.4s

Quick respawn time
Base
7.5s
Build
7.117s


Quick Respawn time (splatted by RP user)
Base
8.25s
Build
8.133s


Super jump vulnerable frames
Base
80

Super jump time (total)
Base
3.633s









