Build 1
Build 2
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Ability Chunks Required

48

45

13

10

10

10

3
Patch: 4.1
Sub weapon
Autobomb

Ink tank consumption
Base
55%
Build
50.01%

No ink recovery time after usage
Value
1.417s
Velocity (decides range)
Base
1.12
Build
1.274

Special weapon
Zipcaster

Points to special
Base
170p

Special lost when splatted
Base
50%


Special lost when splatted by RP user
Base
65%


Zipcaster hook ink consumption
Base
4%
Build
3.55%

Zipcaster ink consumption per sec
Base
10%
Build
9.53%

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%
Build
77.06%

Point Sensor tracking time
Base
8s
Build
3.7s

Ink Mine tracking time
Base
5s
Build
2.95s

Angle Shooter tracking time
Base
5s
Build
2.317s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base | Damage |
|---|---|---|---|
| 3.6 | 180 | 180/180 | |
| 7 | 30 | 23.1/30 | |
| 4.6 | 180 | 180/180 | |
| 8 | 30 | 23.1/30 | |
| 0 | 60 | 45.8/60 | |
| 2.8 | 35 | 26.7/35 | |
| 4 | 25 | 19.1/25 | |
| 1.6-2.6 | 50 | 38.2/50 | |
| 3.8-5.45 | 35 | 26.7/35 | |
| 0 | 20 | 15.4/20 | |
| 1.6-4.6 | 180 | 180/180 | |
| 5-8 | 30 | 23.1/30 | |
| 2.85 | 180 | 180/180 | |
| 6.5 | 30 | 23.1/30 | |
| 3.6 | 45 | 34.6/45 | |
| 8 | 35 | 26.9/35 | |
| 0 | 40 | 30.8/40 | |
| 2.6 | 12 | 9.2/12 | |
| 2.6 | 60 | 46.2/60 | |
| 6 | 35 | 26.9/35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Damage |
|---|---|
| Splash vertical (Minimum) | 35 |
| Splash vertical (Maximum) | 120 |
| Splash horizontal (Minimum) | 25 |
| Splash horizontal (Maximum) | 100 |
| Roll over | 70 |
Zipcaster damage
| Type | Distance | Damage |
|---|---|---|
| Splash | 0 | 60 |
| Splash | 3.2 | 35 |
| Splash | 4 | 25 |
Actions per ink tank
| Autobomb | Swings |
|---|---|
| ×0 | 25.25 |
| ×1 | 12.63 |
Movement
Weight
Base
Light
Swim speed (units per frame)
Base
2.016


Swim speed (holding Rainmaker)
Base
1.613


Run speed (units per frame)
Base
1.04
Build
1.079

Squid Surge charge to full frames
Base
45

Run speed in enemy ink
Base
0.24
Build
0.394

Frames before enemy ink damage
Base
0
Build
15

Damage from enemy ink per second
Base
18hp
Build
12hp

Max damage from enemy ink
Base
40hp
Build
36.2hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s
Build
2.9s

Ink tank full recovery time (humanoid form)
Base
10s
Build
9.4s

Quick respawn time
Base
7.5s


Quick Respawn time (splatted by RP user)
Base
8.25s


Super jump vulnerable frames
Base
80

Super jump time (total)
Base
3.633s









