Support
Tacticooler
Ability Chunks Required
Swim Speed Up
90
Special Charge Up
75
Ink Saver (Sub)
20
Ink Resistance Up
20
Ink Recovery Up
10
Run Speed Up
10
Special Saver
10
Patch: 5.1
Main weapon
Splattershot Jr.Splattershot Jr.

Shot spread in degrees (jumping)

Base

15°
Intensify Action

Shot spread in degrees (ground)

Value

12°

No ink recovery time after usage

Value

0.25s
Sub weapon
Splat BombSplat Bomb

Ink tank consumption

Base

63.64%

Build

59.45%
Ink Saver (Sub)

No ink recovery time after usage

Value

1s

Velocity (decides range)

Base

1.12
Sub Power Up
Special weapon
Big BubblerBig Bubbler

Points to special

Base

180p

Build

159p
Special Charge Up

Special lost when splatted

Base

50%

Build

41.07%
Special Saver
Respawn Punisher

Special lost when splatted by RP user

Base

65%

Build

56.07%
Special Saver
Respawn Punisher

Big Bubbler shield durability

Base

2400hp
Special Power Up

Big Bubbler device durability

Base

1200hp
Special Power Up
Sub weapon effect defense

Toxic Mist movement reduction

Base

100%
Sub Resistance Up

Point Sensor tracking time

Base

8s
Sub Resistance Up

Ink Mine tracking time

Base

5s
Sub Resistance Up

Angle Shooter tracking time

Base

5s
Sub Resistance Up
Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
TypeDistanceBase damage
Splat Bomb 3.6180
Splat Bomb 730
Suction Bomb 4.6180
Suction Bomb 830
Burst Bomb 060
Burst Bomb 2.835
Burst Bomb 425
Fizzy Bomb 1.6-2.650
Fizzy Bomb 3.8-5.4535
Curling Bomb 020
Curling Bomb 1.6-4.6180
Curling Bomb 5-830
Autobomb 2.85180
Autobomb 6.530
Ink Mine 3.645
Ink Mine 835
Angle Shooter 040
Torpedo (Splash)2.612
Torpedo 2.660
Torpedo 635
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
TypeDamage
Maximum 28 4 hits to splat
Minimum 14
Actions per ink tank
Splat BombShots
×0255.81
×1103.75
Movement

Weight

Base

Light

Swim speed (units per frame)

Base

2.016

Build

2.228
Swim Speed Up
Ninja Squid

Swim speed (holding Rainmaker)

Base

1.613

Build

1.782
Swim Speed Up
Ninja Squid

Run speed (units per frame)

Base

1.04

Build

1.079
Run Speed Up

Run speed while shooting

Base

0.76

Build

0.778
Run Speed Up

Squid Surge charge to full frames

Base

45
Intensify Action

Run speed in enemy ink

Base

0.24

Build

0.394
Ink Resistance Up

Frames before enemy ink damage

Base

0

Build

15
Ink Resistance Up

Damage from enemy ink per second

Base

18hp

Build

12hp
Ink Resistance Up

Max damage from enemy ink

Base

40hp

Build

36.2hp
Ink Resistance Up
Miscellaneous

Ink tank full recovery time (squid form)

Base

3.317s

Build

3.2s
Ink Recovery Up

Ink tank full recovery time (humanoid form)

Base

11s

Build

10.333s
Ink Recovery Up

Quick respawn time

Base

7.5s
Quick Respawn
Respawn Punisher

Quick Respawn time (splatted by RP user)

Base

8.25s
Quick Respawn
Respawn Punisher

Super jump vulnerable frames

Base

80
Quick Super Jump

Super jump time (total)

Base

3.633s
Quick Super Jump