Build 1
Build 2
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Ability Chunks Required

68

55

13

10

10

3
Patch: 4.1
Main weapon
Sploosh-o-matic

Shot spread in degrees (jumping)
Base
18°
Build
15.73°

Shot spread in degrees (ground)
Value
12°
No ink recovery time after usage
Value
0.25s
Sub weapon
Curling Bomb

Ink tank consumption
Base
70%
Build
63.26%

No ink recovery time after usage
Value
1.167s
Velocity (decides range)
Base
0.4

Special weapon
Ultra Stamp

Points to special
Base
180p
Build
171p

Special lost when splatted
Base
50%


Special lost when splatted by RP user
Base
65%


Ultra Stamp duration
Base
7.5s

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%

Point Sensor tracking time
Base
8s

Ink Mine tracking time
Base
5s

Angle Shooter tracking time
Base
5s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base damage |
|---|---|---|
| 3.6 | 180 | |
| 7 | 30 | |
| 4.6 | 180 | |
| 8 | 30 | |
| 0 | 60 | |
| 2.8 | 35 | |
| 4 | 25 | |
| 1.6-2.6 | 50 | |
| 3.8-5.45 | 35 | |
| 0 | 20 | |
| 1.6-4.6 | 180 | |
| 5-8 | 30 | |
| 2.85 | 180 | |
| 6.5 | 30 | |
| 3.6 | 45 | |
| 8 | 35 | |
| 0 | 40 | |
| 2.6 | 12 | |
| 2.6 | 60 | |
| 6 | 35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Damage |
|---|---|
| Maximum | 38 3 hits to splat |
| Minimum | 19 |
Ultra Stamp damage
| Type | Distance | Damage |
|---|---|---|
| Throw (Direct) | 220 | |
| Throw | 4 | 60 |
| Throw | 8 | 30 |
| Swing | 0 | 100 |
| Swing | 4 | 40 |
Actions per ink tank
| Curling Bomb | Shots |
|---|---|
| ×0 | 125 |
| ×1 | 45.93 |
Movement
Weight
Base
Light
Swim speed (units per frame)
Base
2.016
Build
2.245


Swim speed (holding Rainmaker)
Base
1.613
Build
1.796


Run speed (units per frame)
Base
1.04
Build
1.193

Run speed while shooting
Base
0.8
Build
0.877

Squid Surge charge to full frames
Base
45
Build
35

Run speed in enemy ink
Base
0.24
Build
0.334

Frames before enemy ink damage
Base
0
Build
10

Damage from enemy ink per second
Base
18hp
Build
12hp

Max damage from enemy ink
Base
40hp
Build
38hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s

Ink tank full recovery time (humanoid form)
Base
10s

Quick respawn time
Base
7.5s


Quick Respawn time (splatted by RP user)
Base
8.25s


Super jump vulnerable frames
Base
80

Super jump time (total)
Base
3.633s









