Build 1
Build 2
Compare





Ability Chunks Required

55

45

25

20

15

15

10
Patch: 5.1
Main weapon
Sploosh-o-matic

Shot spread in degrees (jumping)
Base
18°

Shot spread in degrees (ground)
Value
12°
No ink recovery time after usage
Value
0.25s
Sub weapon
Curling Bomb

Ink tank consumption
Base
65%
Build
56.28%

No ink recovery time after usage
Value
1.167s
Velocity (decides range)
Base
0.4
Build
0.412

Special weapon
Ultra Stamp

Points to special
Base
180p
Build
166p

Special lost when splatted
Base
50%


Special lost when splatted by RP user
Base
65%


Ultra Stamp duration
Base
7.5s

Sub weapon effect defense
Toxic Mist movement reduction
Base
100%

Point Sensor tracking time
Base
8s

Ink Mine tracking time
Base
5s

Angle Shooter tracking time
Base
5s

Point Sensor, Ink Mine and Angle Shooter tracking times are calculated against an opponent with 0AP of Sub Power Up.
Sub weapon damage defense
| Type | Distance | Base damage | |
|---|---|---|---|
| 3.6 | 180 | ||
| 7 | 30 | ||
| 4.6 | 180 | ||
| 8 | 30 | ||
| 0 | 60 | ||
| 2.8 | 35 | ||
| 4 | 25 | ||
| 1.6-2.6 | 50 | ||
| 3.8-5.45 | 35 | ||
| 0 | 20 | ||
| 1.6-4.6 | 180 | ||
| 5-8 | 30 | ||
| 2.85 | 180 | ||
| 6.5 | 30 | ||
| 3.6 | 45 | ||
| 8 | 35 | ||
| 0 | 40 | ||
| 2.6 | 12 | ||
| 2.6 | 60 | ||
| 6 | 35 |
Sprinkler and Splash Wall are not shown in the table but the damage caused by them can also be lowered by Sub Resistance Up
Main weapon damage
| Type | Damage |
|---|---|
| Maximum | 38 3 hits to splat |
| Minimum | 19 |
Ultra Stamp damage
| Type | Distance | Damage |
|---|---|---|
| Throw (Direct) | 220 | |
| Throw | 4 | 60 |
| Throw | 8 | 30 |
| Swing | 0 | 100 |
| Swing | 4 | 40 |
Actions per ink tank
| Curling Bomb | Shots |
|---|---|
| ×0 | 125 |
| ×1 | 54.65 |
Movement
Weight
Base
Light
Swim speed (units per frame)
Base
2.016
Build
1.814


Swim speed (holding Rainmaker)
Base
1.613
Build
1.451


Run speed (units per frame)
Base
1.04

Run speed while shooting
Base
0.8

Squid Surge charge to full frames
Base
45

Run speed in enemy ink
Base
0.24

Frames before enemy ink damage
Base
0

Damage from enemy ink per second
Base
18hp

Max damage from enemy ink
Base
40hp

Miscellaneous
Ink tank full recovery time (squid form)
Base
3s
Build
2.9s

Ink tank full recovery time (humanoid form)
Base
10s
Build
9.4s

Quick respawn time
Base
7.5s


Quick Respawn time (splatted by RP user)
Base
8.25s


Super jump vulnerable frames
Base
80
Build
50

Super jump time (total)
Base
3.633s
Build
3.133s









